Poly Ego
Poly Ego is a complete VR experience with many game modes and Esports experiences still under development, with its first version now available on all major VR stores!
Poly Ego screenshots
A game I fully developed
Poly Ego levels
Poly Ego PC screenshots
Poly Ego Android screenshots
The Crew Motorfest
As part of my journey at Ubisoft Romania, I designed and implemented multiple races in "The Crew Motorfest". Working closely with the art and QA teams, I designed, debugged and created design tools.
TITIROBIL screenshots
Find The Path
Small unreleased game that play with light! Switch on or off the light to Find The Path!
Download demoFind The Path screenshots
Greed screenshots
Elements RTS screenshots
Education
Sheffield Hallam University
Ba (Hons) degree in games design and development, Grade ~75%
Evolved my game development and communication skills.
Got the chance to work in teams on various projects
Joined many internal game jams
“Mihai Eminescu” National College
General Studies, Bachelor's degree, Grade: ~90%
I took part in various digital contests:
EU council Romania logo - ended up in final
Game prototypes contests - Third place/Honourable mentions
FilmMic contest - Third place
NASA contests - 1 First prize, 2 Third prizes and 4 Honourable mentions
Skills
Qualities
Working areas
Game development
Level design
Game design
Project manager
3D Art
Light Art
Cinematography
Personal areas
Visionary
Innovative
Self-motivated
Communicative
Detail-oriented
Leader and team player
Persistent
Software
Highly skilled
Unreal Engine
C++
Cinema 4D
Substance Painter
Adobe Photoshop
Adobe Lightroom
html/css
Average
Substance Designer
Adobe After Effects
Adobe Premiere Pro
Unfold 3D
Unity Engine
Blender
Maya
Played around with
Marvelous Designer
Tree It
Speed Tree
KeyShot
GitHub
javascript
python
Artwork
Sculptures
Digital apartment
everything is made from scratch
textures are created in substance designer