About me
Skilled games artist, designer and programmer, with a passion for both games and film industries. Hard-working, can easily multitask and always happy to learn new skills to solve new problems. Dedicated to work and very communicative. Able to both coordinate a team and to be given tasks, respects deadlines and takes initiative. Very patient and calm, with an eye for detail.
I am the owner and sole partner of PolyToolDesign.
While still a student at Sheffield Hallam University, I improved my skills in design, art and code and I developed various team game projects together with other 4-8 teammates.
I took part in 2 game jams and worked together with teams of 6-8 people.
I participated in contests:
- EU council Romania logo design - ended up in final
- FilmMic short movie contest - Third place
- NASA art and design contests - 1 First prize, 2 Third prizes and 4 Honourable mentions
Experience
Ubisoft Romania
I developed 2 mobile games and I’m currently working on 2 VR games and 1 PC game. I’ve also:
· created 2D and 3D models for the mobile games
· designed and tested the UI/UX and asked for feedback from users
· designed integrally the mobile game’s functionality and mechanics
· developed games in both Unity and Unreal Engine (4 and 5)
· written code in Unreal blueprints, C++ and C#
· designed the VR games mechanics, levels, environments and story
· developed a multiplayer RTS game, designed the map and balanced the units
· solved problems regarding marketing, target, business plans, pitches, and SEO for which I had to find solutions.
Freelancer
2017 - 2020
I had to connect with the customers and talk about their vision of the final product.
I had to develop various 2D images, graphic designs, 3D art, 3D renders and 3D small animations from the ground up, based on the customers’ ideas or basic sketches.
Education
Skills
Software
Areas
Advanced-level:
Cinema 4D
Unreal Engine
Visual scripting (UE)
Substance Painter
ZBrush
Photoshop
Lightroom
Adobe Premiere
Intermediate-level:
Substance Designer
Adobe After Effects
World Creator
Marmoset Toolbag
Unfold 3D
Unity
Maya
3ds Max
Entry-level:
C++
C#
Blender
Marvelous Designer
GitHub
Tree It
Speed Tree
KeyShot
Agisoft Metashape
Game Design
Level Design
Light Artist
Cinematic landscape/video
3D Art
ArchViz
Game programming
UI Design
Graphic Design
Photography
Story writing
Garment visualization